Kheldul at Hunter Dps Dungeoneer: Because of talk of a cross-realm all-hunter raid, I started asking myself, “How good is Spirit Mend?” I have four of the exotic spirit beasts that provide that pet ability, so I did some experimentation.
First off some basics. I had my normal raiding gear on without any buffs. I was of course BM-talented so there are a few tweaks there. Most notably the BM bonus of Animal Handler, the BM-only talent of Longevity and the trans-tree mandatory talent of One With Nature. This gives me 22,771 Ranged Attack Power (RAP) and makes the cooldown of spirit mend 28 seconds. The formula for Spirit Mend is:
(1237 + ((RAP * 0.35) * 0.5)) plus an additional (475 + ((RAP * 0.35) * 0.335))
So filling in for 22,771 RAP we get:
5,222 plus 3,145.
Now of course I did some practical tests. Those tests demonstrate that I am missing a few components and that I don’t understand HoTs.
I consistently got more than the initial 5,222 heal on random people in the city. (Specifically, not me or my pet.) I got 6735, 6469, 7200, and 6546. They are around 30% better than expected. The only thing that I can think of is that the RAP shown on the character sheet doesn’t include Animal Handler or One With Nature, or they are double-dipping somehow. . . . Read full article